The First Code Junior program engages young creators to learn about computer science and logical thinking. Using screenless coding interface like Cubetto and beginner-friendly software like iPad-based ScratchJr, and interactive tools such as littleBits and Sphero, students begin to understand how hardware and software works to create their very first coding projects.
Designed for young curious minds, this modular course is project-based and hands-on, giving them a first try on programming.
The teaching tools we use are cutting edge, including latest funded Kickstarter projects, and often shipped directly from Silicon Valley and New York.
Each class we offer a tangible product for students to take home. We believe coding is a means to create with technology; that’s why having an end product is of utmost importance.
"Coding and STEM classes at First Code have really helped to unleash my son’s creativity and desire to learn more. The children work on projects each week that become progressively harder that provide a chance to consolidate their knowledge. Parents are provided with a weekly detailed update on what the children have done in classes. My son is very much looking forward to the new term ahead! Thank you!"
Parent of Joshua, P.3 student at Bradbury School
First Code Tinker (AT102 in Winter Term '16)
Recommended Course to Join Core Roadmap
Students will use Osmo, an interactive and highly-visible iPad application that develops logical thinking and problem solving skills. They will learn blocks-based programming and solve puzzles using simple coding concepts.