First Code Tinker (Age 6-8)

The First Code Tinker program instills the concept that technology is a creator’s tool to the young curious minds. By using fun and educational technology kits, including Scratch, LittleBits, Makey Makey, and Dash etc, First Code Tinker moves students beyond mobile and computer gaming, and gets them hands-on experience in programming and hardwares.

Modular Classes

Designed for young curious minds, this modular course is project-based and hands-on, giving them a first try on programming.

Cutting Edge Technologies

The teaching tools we use are cutting edge, including latest funded Kickstarter projects, and often shipped directly from Silicon Valley and New York.

Visual, Tangible Coding

Each class we offer a tangible product for students to take home. We believe coding is a means to create with technology; that’s why having an end product is of utmost importance.

Structure

  • First Code Tinker Program runs from Fall (Sep-Nov), Winter (Dec-Feb), and Spring (Mar-May)
  • 10-14 weekly classes per term, each class is 1.5-2 hours long
  • Class size up to 8 students
  • Exclusive invite to special one-off workshops
  • Individual feedback from instructor upon request
  • End of term one-on-one parent teacher conference upon request
Tinker 2
Tinker imac

Program Dates

Format

10-14 classes per term

1 class per week

90 minutes per class

*Requires at least 4 students to form a class



Language(s)

English


What to Bring

A creative mindset and sometimes iPad :)

"Coding and STEM classes at First Code have really helped to unleash my son’s creativity and desire to learn more. The children work on projects each week that become progressively harder that provide a chance to consolidate their knowledge. Parents are provided with a weekly detailed update on what the children have done in classes. My son is very much looking forward to the new term ahead! Thank you!"

Parent of Joshua, P.3 student at Bradbury School
First Code Tinker (AT102 in Winter Term '16)

Core Program Roadmap

AT030

Robotics: Building Blocks of a Creator

Course Info

Recommended Course to Join Core Roadmap

[Suitable for age 6-8] Designed for students without prior coding knowledge to learn to control the robots, create animations and games with the use of an iPad. They learn how to add different blocks of coding with basic concepts in mathematics and programming to complete challenges every lesson. AT030 is equivalent to Holiday Camp's module - Playful Discovery of Robotics.

TUE WED THU FRI SAT SUN
Daan Impact Hub
2:45 PM
to
4:15 PM
Tainan
3:15 PM
to
4:45 PM

AT101

Start from Scratch: Animations & Games

Course Info

Recommended Course to Join Core Roadmap

[Suitable for age 7-8] Students learn how to use Scratch, a block-based programming tool developed by the MIT Media Lab, to design and build fun projects of animated stories and multimedia games. AT101 is equivalent to Holiday Camp's module Start from Scratch: Animation & Games

TUE WED THU FRI SAT SUN
Daan Impact Hub
4:45 PM
to
6:15 PM
Taipei Tianmu Cat's English
4:50 PM
to
6:20 PM
Daan Impact Hub
9:00 AM
to
10:30 AM
Tainan
10:45 AM
to
12:15 PM
Daan Impact Hub
2:45 PM
to
4:15 PM

AT103

Scratch III: Multimedia Games

Course Info

Recommended Course to Join Core Roadmap

[Suitable for age 7-8] This Scratch 103 course allows students to experience the full range of Scratch and it's features. It further challenges tinker students to take charge in the process, from prototyping to creation.

TUE WED THU FRI SAT SUN
Daan Impact Hub
7:00 PM
to
8:30 PM
Daan Impact Hub
10:45 AM
to
12:15 PM

AT010

ScratchJr: Tinker with Code

Course Info

No Prerequisite Needed

[Suitable for age 5-6] Students learn how to use design and programme their very own ScratchJr projects with the use of an iPad. ScratchJr is an iPad app developed by MIT Media Lab, which allows students to build fun stories and characters with blocks of coding and imagination.

TUE WED THU FRI SAT SUN
Daan Impact Hub
4:45 PM
to
6:15 PM
Daan Impact Hub
1:00 PM
to
2:30 PM

Basic Knowledge how to use an Ipad or Tablet. Must have done AJ100 series course before

AT040

Tickle: Visual Programming for The Connected World

Course Info

No Prerequisite Needed

The Tickle course aims to equip young curious minds with computer programming concepts as well as its application in robotics. Students explore programming concepts using robotics on the iPad app, Tickle.

TUE WED THU FRI SAT SUN
TES
1:00 PM
to
2:30 PM

Prerequisite: Basic reading ability

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